Rewind
Originally, this was a procedurally generated map where you fought enemies to progress, but that lacked excitement. So I stripped it back to focus on the core mechanic.
This was built in just a few hours. The rewind system isn't fully optimized and can cause frame drops, but the concept is solid:
Comments
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I like how my rewind reinforcements are machine guns
Thanks for playing
Yeah after replaying it .... this is terrible